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Townscaper is the grown-up equivalent of the latest children’s toy that all the kids are all playing with a Fidget Spinner. No matter what format you chose to play the game on the controls all work very well and perform as they should. iOS its touch controls and the Nintendo Switch version of the game uses both joy-con and touchscreen controls. Play with the settings ControlsĬontrols are simple no matter what format you have the game on. Adding this in allows for some great photos of your creation to be taken and adds subtle differences to the buildings. You can move the slider in the settings and change where the shadows hit the buildings. You can also change the buildings to all-white without the colour being prominent.
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The map can have grids on it or you can have a gridless map that can be changed in the settings. Arches, stairways, bridges and lush backyards Play with the Settings There’s a fascination in experimenting to see how Townscaper’s underlying algorithm will automatically turn blocks into cute little houses, with arches, stairways, bridges and lush backyards all added in the detail.Īccess to all the building tools is available right away and Townscaper’s algorithm ensures that every block snaps together in a cohesive way to allow anyone to bring out their budding architectural skills, even if you thought you never had any. Even for people like me that don’t have a creative bone in their body, there is still fun and enjoyment to be had from tinkering with Townscaper. It is all these little touches that bring your creation to life. If you make a closed-in area on the map a little garden will appear. Whether it’s a flock of seagulls flying off, or a ripple in the water below or a clothesline appearing between two builds. Plop Plop goes the water Buildings ReactĪs each house is placed, the surrounding buildings react in a different way. The map sprawls in curves enticing you along unique paths where the structures that you create can adopt a personality of their individuality.
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As straight rows and columns would be boring and unrealistic for a building game. The map itself isn’t a standard map with straight lines. The map expands as your creation grows, though a limit does eventually appear. Basically, you could think of the game as a blend between city building, art, and creation. It’s the most relaxing and hypnotic sound I have ever come across in a game. As you lay down foundations for your buildings, the foundation lands in the water on the map resulting in a plop plonk sound. You start with a blank map of water, a row of colours to use are on the left side of the screen. This straightforward box of building bricks has one of the most satisfying placement “plops” I’ve ever heard. Townscaper is a building toy pure and simple. There are no goals, timer, conflict, or any regular things you would find in a game. Townscaper isn’t classed as a game as such, it’s more of a toy in a game.
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Being a massive fan of the game I have it on my laptop, Nintendo Switch, and since 20th October on iOS too. Previously, we have announced that the game was being released on the Nintendo Switch, iOS and Android. Time for a review of Townscaper on LadiesGamers. No review code was used, I purchased the game myself. It would be nice to turn off the layers to maneuver the camera a bit.System: iOS (also on Steam, Windows, macOS & Nintendo Switch)ĭevelopers | Publishers: Oskar Stålberg | Raw Fury Layer control: I tend to build tall towns, but sometimes they get in the way of my view when adding more buildings(especially when most of the grid is full). If I may add a bit of constructive criticism, I feel the game would benefit from a few things:Ĭolor change option: if we could repaint the buildings after they’ve been built that would be awesome(also maybe a few new wall textures), maybe a color wheel or custom colors.ĭrag and build/fill in feature: tapping to add each individual segment can be a bit straining on the hand, if we could draw an outline or drag to build multiple segments at once would be amazing! Also the ability to build new segments under existing overhangs would help a lot! Create beautiful cities or towns, and then start building up to make towers or tiered levels! One of the most fun and relaxing games I’ve ever played! One review said it was a simplified sim city, I call it Zen city! It’s easy and relaxing, with no municipal troubles to worry about! It’s basically tap and play.
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